You were good at this. That was the whole deal. You were fast, you were sharp, you were the one who could turn the blank page into the deck by Monday. Then the machine learned to do the blank page. And the deck. And, lately, most of the rest.
This is not a game about whether the machine wins. It already does the work. This is a game about the person still sitting in the chair — what they keep, what they hand over, and where they go from here.
You play a consultant somewhere in the middle of a career — experienced enough to have built an identity around the work, not so senior that you're insulated from it changing. Generative AI has arrived at your firm. At first it was a curiosity. Now it drafts the proposals, builds the models, writes the first version of nearly everything you used to sweat over. Your job still exists. It's just no longer clear what it is.
You will keep a journal across this stretch of your life. Each card you draw is a day, a scene, a thought that surfaces. You write the entry, then draw again. The deck decides what the week brings — the way real life doesn't ask your permission either.
| ♦ Diamonds | The Work & the Machine — tools rolling out, tasks handed over, clients, status, the job changing under you |
| ♥ Hearts | Home & the People In It — a partner, a child, a parent, a friend, your own body |
| ♣ Clubs | The Inner Weather — anxiety, self-worth, grief, relief, the story you tell yourself |
| ♠ Spades | What's Next — reflection and reinvention; the decision the whole game is walking toward |
Face cards are people — name them once and let them recur. Aces are turning points. The Ace of Spades ends the game after at least ten entries.
Every ♦ Diamond you draw ticks the track up by one.